Category: 98-SA22-EN

  • What Homes Are Made Of

    What Homes Are Made Of

    What Homes Are Made Of The Architecture of Displacement Lucija Ivšić In this room-scale, interactive VR experience, entirely created with LiDAR technology during an extended lockdown due to the pandemic in 2021, 110 million points re-construct the artist’s apartment in Melbourne, Australia, while symbolically highlighting the relationship that exists between migration, place, and identity. In…

  • Endless column

    Endless column

    Endless column Nika Oblak & Primož Novak Endless Column deals with the idea of expanding two-dimensional video into spatial installation by using advanced technological means. On one hand it is influenced by constant exposure to mass media messages and inability to avoid its effects and on the other it attempts to disrupt perception and self-evident…

  • Where do we come from? What are we? Where are we going?

    Where do we come from? What are we? Where are we going?

    Where do we come from? What are we? Where are we going? Nika Oblak & Primož Novak Where do we come from? What are we? Where are we going? shows a situation of performer being caught inside the screen, walking endlessly as if he is spinning a giant wheel, but awkwardly enough spinning a rectangular,…

  • Prompt: War stories

    Prompt: War stories

    Prompt: War stories Kristina Tica The project is developed using various pre-trained text-to-image models, processing text prompt inputs. On the borderline between sensitive content and an easy slip into topics of violence, this project visualizes the depths of the subconscious of these models, excavating the influences of media and online information exchange. The quantified traces…

  • The Uncanny TV

    The Uncanny TV

    The Uncanny TV Barbara Jazbec “The Uncanny TV” is an interactive installation whereby browsing through TV channels the spectator is invited to discover the mystery of the ghost hidden inside the uncanny imagination of electronic media. The TV channels in the installation are built from AI-generated animation and video works. They bring a deeper investigation…

  • machine

    machine

    <unk> machine Zala Šeško <unk> machine is an interactive immersive experience, sprouted from a collaboration with a machine learning model. The result of co-creation is a story, presented in 3D form, which enables the viewer to experience at their own tempo. Representing new form of storytelling it simultaneously connects the academic research, which it represents…

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