Digital generative art
Davorin Babič
Digital generative art, where digital algorithmic generative graphics belong, is the result of using a finite number of steps over and over again in some iterative process, but also the result of a smooth balance between human control and perfect entropy (from pseudo-randomness to a real random number generator). Different implementations of these iterative processes result in a range of planar visual compositional structures, and the aesthetic criteria of art itself depend on randomness and probability, making each visualization unique.
The process of generative algorithmic creation begins with an abstract idea, which, expressed by appropriate rules, is translated into a computer program to create the desired shape from a set of data. This design can then be fed back to the creator in a feedback loop, giving them the opportunity to evaluate it and then iteratively (a process of repetition in which only small changes are made) re-design or modify it through customized rules. This process is illustrated by a repeating loop that runs until the program terminates. A loop is central to a program and causes the program’s algorithms to run continuously until a certain state is reached. If the loop is terminated, the program is terminated at the same time.
Digital algorithmic generative graphics is therefore powered by computer code and is a relatively new approach in the field of creation, in which the creator/coder realizes a conceptual idea through the building blocks of subjectivity by defining various parameters and commands. The value of digital generative algorithmic graphics lies in the interplay between built-in attributes with varying degrees of programming simplicity, and how these building blocks come together in a way that is aesthetically pleasing despite its visual complexity.
The project focuses on the creation of digital algorithmic generative graphics as a form of digital art. Visitors to Speculum Artium 2024 will be able to see a series of static images on display, which are a printed version of a digital image creation within a suitable encoding environment. In the case of appropriate technological support, the exhibition can be interactive, visitors can experiment with various parameters and commands and create their own unique flat compositions on the screen.